{"id":514097,"date":"2022-12-29T04:11:37","date_gmt":"2022-12-29T09:11:37","guid":{"rendered":"https:\/\/wncen.com\/?p=514097"},"modified":"2023-03-08T07:25:43","modified_gmt":"2023-03-08T07:25:43","slug":"interview-ceo-emilian-ciocanea-on-goldfever-how-it-blends-realism-skills-for-fresh-p2e-experience","status":"publish","type":"post","link":"https:\/\/wncen.com\/interview\/interview-ceo-emilian-ciocanea-on-goldfever-how-it-blends-realism-skills-for-fresh-p2e-experience\/","title":{"rendered":"Interview: CEO Emilian Ciocanea on GoldFever, and How it Blends Realism and Skills to Offer a Fresh P2E Experience"},"content":{"rendered":"

GoldFever is a play-to-earn game that stands apart from the rest by offering a completely new gaming experience in combination with plenty of monetization opportunities. We recently caught up with GoldFever’s CEO Emilian Ciocanea to learn more about the game. In the interview, Emilian explains their vision and the journey so far.<\/p>\n

NewsBTC: Hi Emilian, let us begin by introducing you to our readers. Can you please tell us more about the journey that led you to GoldFever?<\/em><\/strong><\/p>\n

Emilian:<\/strong> First of all, a warm hello to your readers – we are really glad we can bring the Gold Fever story to your audiences. I have been a business builder, an entrepreneur, with Product & Business Management for over 20 years now; and a blockchain investor since the very beginning of this industry.<\/p>\n

\"\"<\/p>\n

I am from those who have seen Ethereum valuing 5 USD. The conviction that the world can be improved and seeing the reality from different angles helped me tap into different emergent industries – at that moment –\u00a0 with the purpose to take the innovative side and create valid business models that would generate value and change perceptions.<\/p>\n

Gold Fever started off in 2020, amidst the Covid lockdown. It was a bootstrap project in the beginning, like most of the projects I started, building up on the idea reiterated by CZ\u00a0 Changpeng Zhao, head of Binance, saying, back in 2019, that \u201cGaming will be an early adopter of blockchain technologies.\u201d Inspired by the Gold Rush and how gold digging impacts the economy of a region, I developed the MVP using my own resources and pitched it to investors along with the idea that an MMORPG on the blockchain would bring in the best of the two worlds, would remain a fun game, but also a relevant platform for savvy traders.<\/p>\n

Two years later, I look at the genesys moment with a wiser and grateful eye – the complexity of an MMORPG in terms of gameplay influenced the way we envisioned the game economy and the way we approached the go-to-market: first, allow settlers to buy the game assets and allow them to learn the economy, then invite passionate players. Of course, everyone is welcome at any time. In between, there were a lot of hurdles given to the complexity of the game and the complexity of our smart contracts.<\/p>\n

We opened our kitchen for our early adopters so that they know the exact status of the development, we have a team of loyal players that have been with us from day 1 and helped with constant feedback and playing, we are now in beta and planning to launch end of Q2\/Q3 2023 the mainnet website version.<\/p>\n

NewsBTC: <\/strong>Tell us more about GoldFever. How is it different from other P2E games?<\/strong><\/em><\/p>\n

Emilian:<\/strong> GoldFever is different from several points of view.<\/p>\n